Bennett Foddy, the developer of games like QWOP and Getting Over It, made the oddball, minimalist two-player fighting game Get On Top. In this game, two blocky figures fight to "get on top" of one another, simplifying combat to its most basic form and emphasizing reflexes, momentum, and chaotic physics.
Only four directional keys—one for each direction—are required to control a character. While Player 2 typically uses the arrow keys, Player 1 typically uses the W, A, S, and D keys. You will win if you can get your opponent's head to touch the ground before you do.
The game uses ragdoll physics, which means that characters move and collide in ways that are funny but not always predictable. To flip their opponent over or drag them down to the floor, players need to know how to use momentum, timing, and positioning.
Get On Top is a head-to-head game that is best played on the same keyboard. This is great for quick fights between friends or family.
A round only lasts a few seconds. After each fall, the game starts over on its own. The score for each player is shown at the top of the screen, which makes people want to play competitively.
There are no power-ups, weapons, or health bars—just the sheer thrill of outwitting your opponent in a silly tug-of-war involving reflexes and gravity.
Get On Top is a clever and incredibly entertaining strategy game that demonstrates the power of simple mechanics. This game is perfect for you if you want competitive, fast-paced matches or a heated score battle with friends. Even the most basic games have the potential to become highly addictive with the correct design.